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iPhoneで見つかる「Video Poker: Five card draw」のアプリ一覧です。このリストでは「ドリームポーカー - ボーナスポーカーゲーム」「ワイルドドリームポーカー - デュースワイルドゲーム」「Joker Poker 88」など、ポーカーやカード


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Digimon Card Game - Wikimon - The #1 Digimon wiki
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A7684562
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このゲームでは、1 回のドローで最高の役 (カードは 5 枚) で作ることを目指します。テキサスホールデムと同様、簡単に覚えられるけれどマスターするのが難しいゲームです。 ファイブカード ドローのルール. ドローゲームではフロップ


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5 Card Draw Poker オンラインのマルチプレイヤーゲーム
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5 card draw game

A7684562
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5 card draw game

A7684562
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WR:
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このゲームでは、1 回のドローで最高の役 (カードは 5 枚) で作ることを目指します。テキサスホールデムと同様、簡単に覚えられるけれどマスターするのが難しいゲームです。 ファイブカード ドローのルール. ドローゲームではフロップ


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5 card draw game

A7684562
Bonus:
Free Spins
Players:
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WR:
30 xB
Max cash out:
$ 200

私たちがあなたを示すことをうれしく思っていて最もポピュラーなトランプゲームの1つ-5人のカード引き分けポーカー! 家に優しいゲームで非常に人気があるのはポーカーの最も楽なバージョンの1つです。 主な目標は、敵対者のそれより


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5 card draw game

A7684562
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「Poker」とはMegaJogosが開発したアプリです。年09月14日にPoker Fechado - 5 Card Drawの最新 Poker Fechado - 5 Card Drawと類似の59個Androidアプリを見ることができます。 Poker Games: World Poker Club ホールデムトーナメント、自由なチップとボーナスの究極のポーカーゲーム!


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5 card draw game

A7684562
Bonus:
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WR:
30 xB
Max cash out:
$ 200

iPhoneで見つかる「Video Poker: Five card draw」のアプリ一覧です。このリストでは「ドリームポーカー - ボーナスポーカーゲーム」「ワイルドドリームポーカー - デュースワイルドゲーム」「Joker Poker 88」など、ポーカーやカード


Enjoy!
Valid for casinos
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5 card draw game

A7684562
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 200

iPhoneで見つかる「Video Poker: Five card draw」のアプリ一覧です。このリストでは「ドリームポーカー - ボーナスポーカーゲーム」「ワイルドドリームポーカー - デュースワイルドゲーム」「Joker Poker 88」など、ポーカーやカード


Enjoy!
Valid for casinos
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5 card draw game

A7684562
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 200

その他-【[MGA]MGA Vegas Blackjack and 5 Card Draw Handheld Electronic Game [並行輸入品]】 bamnine,☆送料無料☆おもちゃ・ホビー・ゲーム >> おもちゃ >> その他-人気の春夏


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5 card draw game

A7684562
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Here is 5-Card Draw Poker for Mobile(Android)! This is a real draw poker game also for Android tablet. Enjoy 5-Card Draw Poker for Mobile! 投稿者 SAIPRESS 時刻: · メールで送信BlogThis!Twitter で共有するFacebook で共有


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5 card draw game

Digitama Cards have a different card back from regular cards, and are used only in the Digitama Deck. This effect can be activated when the opponent's Digimon performs an attack. Tamer Card テイマーカード : Cards depicting Tamers. During evolution, a Digimon card is placed atop a Digimon that meets its Evolution Requirements, and the Evolution Cost is paid. Digimon will evolve into a Digimon one level higher than itself during Evolution. If the card has an Evolution Base Effect, it is now able to activate its Evolution Base Effect. Digimon placed in the Raising Area cannot activate any effects, but are also not affected by the effects of other cards unless the effect in question specifically targets Digimon placed in the Raising Area. Corresponds to a Lv. Up to 4 cards with the same Card Number can be included in the same Digitama Deck. When a card that has an effect with this activation timing is flipped face-up while in Security, the effect is triggered without payment of Cost. The main Attributes a Digimon can have include Vaccine ワクチン , Data データ , Virus ウィルス , and Free フリー. Such effects can only be triggered once, even if the conditions to trigger the effect are fulfilled multiple times within the same turn. Hatching 孵化 : The action of flipping 1 card from your Digitama deck face-up, and placing it into your Raising Area during your Raising Phase. Usage Cost 使用コスト : The Cost required for this Option Card to be used. Option Cards オプションカード are support cards with various effects. Activation Timings When Played 登場時 : When the Digimon directly enters the Battle Area from the player's hand. Security Digimon differ from regular Digimon in that Security Digimon are not affected by effects that target Digimon, and Security Digimon cannot activate any of their own effects aside from their Security Effects. Effects triggered [When Attacking] are carried out before the battle with the opponent Digimon begins, or the Check on the opponent's Security is performed. Card State Rest レスト : The action of turning a card to the horizontal position in order to perform an attack or use a Main effect. Pass パス : The action of declaring and voluntarily passing your turn to the opponent during your Main Phase.

Field[ edit ] An explanation of elements on the Field The Field フィールド is the play area in which the card game takes place. The playing field is divided into your area 自陣 and the opponent's area 敵陣.

While they cannot attack, they are able to bestow effects onto the player's or opponent's Digimon. The Field consists of the following elements: Security セキュリティ : The Security is a defensive wall that protects the player; the number of cards in the Security decreases each time the player is attacked.

Raising Area 育成エリア : Digimon hatched from the Digitama Deck are placed in this area. Digimon Power DP デジモンパワー : The 5 card draw game attack power. Deck デッキ : Where the deck is placed. Battle Area バトルエリア : Digimon and Tamer Cards can be placed into the Battle Area, where they are put into play and considered "Digimon" and "Tamers" respectively.

Attribute 属性 : One of the characteristics of a Digimon. Play Cost 登場コスト : The Cost required to play a Digimon, allowing it to enter the Battle Area from the hand. Evolution 進化 : The action 5 card draw game turning a Digimon 5 card draw game another Digimon 1 Level above it.

While a Digimon's DP does not decrease when it is attacked, there are effects that can reduce a Digimon's DP. They cannot be attacked by the opponent's Digimon.

Card Name カード名 Card Number カードナンバー Rarity レアリティ Security Effect セキュリティ効果 : An effect that is triggered when this card is flipped face-up while in Security.

Beginning of Your Turn 自分のターン開始時 5 card draw game An effect with this activation timing is triggered the moment your turn begins. Turn Active アクティブ : The action of untapping a Digimon or Tamer in the 5 card draw game position, turning the card to the vertical position and allowing it to act again.

Once per Turn ターンに1回 : Denotes that this effect can only take effect once per turn. After Attacking アタック終了時 : When the Digimon with the [After Attacking] effect finishes its attack.

Security セキュリティ : When the card is flipped face-up during a Security Check. Play 登場 : The action of placing a Digimon or Tamer from your hand into the Battle Area by paying their Play Cost. Ultimate 究極体 : Denotes the evolution level of a Digimon. Up to 4 cards with the same Card Number can be included in the same Deck.

Tamer Cards[ edit ] Tamer Cards テイマーカード are cards depicting human characters, used to support Digimon Cards in battle. Evolution Requirements 進化条件 : States the [Colour] and [Level] of Digimon that are able to evolve into this Digimon, as well as the Cost required for evolution.

Both Players' Turns お互いのターン : An 5 card draw game with this activation timing continues to remain in effect during the span of both your turn and the opponent's turn. Card Characteristics: Digimon Read article Type タイプ : One of the characteristics of a Digimon.

Adult 成熟期 : Denotes the evolution level of a Digimon. Digitama Deck デジタマデッキ : Where the Digitama Deck is placed. During the game, if a Digimon's DP is reduced to 0 by any sort of effect, that Digimon is destroyed and sent to the discard pile DP will not become negative.

Evolution Base 進化元 : A card is situated below a Digimon that has evolved from it. When a Pass is performed, regardless of the Counter's current position on the Memory Gauge, it is moved to the [3] position on the opponent's Memory Gauge.

Actions Attack アタック : The action of using article source Digimon to attack either the opponent player, or one of the opponent's Digimon currently in Rest position.

Ecopayz virtual card バトル : A "Battle" refers to the match that takes place between 2 Digimon or between a Digimon and a Security Digimon, when a Digimon performs an attack.

Destroyed 消滅 : A Digimon that is sent to the Trash due to either having lost a battle, or receiving an effect that causes destruction.

Digitama Card デジタマカード : Cards depicting Baby level Digimon. Security Effect セキュリティ効果 : An effect that is triggered when a card is flipped face-up during a Security Check. Security Digimon セキュリティデジモン : When a Digimon card is flipped face-up during a Security Check, that card becomes a Security Digimon.

When Attacking アタック時 : When the Digimon performs an attack. Option Card オプションカード : Use-and-throw cards whose effects are mainly triggered when they are played from the player's hand.

Effects 効果 : Effects found on Digimon, Tamers, and Option Cards. Your Turn 自分のターン : The entire period from the beginning of your turn to the end of your turn.

Digimon Cards and Digitama Cards[ edit ] Digimon Cards デジモンカード and Digitama Cards デジタマカード are cards depicting Digimon that are used in-game to battle. Opponent's Turn 相手のターン : The entire period from the beginning of the opponent's turn to the end of the opponent's turn.

Baby 幼年期 : Denotes the evolution level of a Digimon. Evolution that takes place in the Raising Area will not trigger effects that activate [When Evolving].

When evolution takes place, the 5 card draw game draws 1 card from their deck as an Evolution Bonus. Rest Position レスト状態 : The state of a Digimon or Tamer that has been placed horizontally after being Rested.

Evolution and moving a Digimon from the Raising Area do not count as [When Played]. Effects 効果 : Any special effects this Tamer possesses. Digimon デジモン : A Digimon Card is treated as a "Digimon" when it is played from the player's hand or deck and placed into the Battle Area, or when it is deployed from the Raising Area.

Play Cost 登場コスト : The Cost required to play a Digimon or Tamer, allowing them to enter the Battle Area from the hand.

Perfect 完全体 : Denotes the evolution level of a Digimon. Active Position アクティブ状態 : The state of a Digimon or Tamer that has been placed in the vertical position, denoting that it has not attacked or acted yet. When Evolving 進化時 : When the Digimon on the Field undergoes evolution.

Effects 効果 : The effects that result from using this Option Card. When Destroyed 消滅時 : When the Digimon is destroyed, whether by losing a battle, or by the effects of a card. Evolution Base Effect 進化元効果 : An effect that can be used after this Digimon has evolved into a higher Level Digimon.

Effects 効果 : Any special effects this Digimon possesses. If the number of Security cards to be Checked becomes 2 or more as a result of this effect, perform the Checks one at a time.

Memory Gauge メモリーゲージ : The Memory Gauge is used for the payment of Cost, and is shared between both players. Trash トラッシュ : A discard pile, where discarded cards are placed face-up. Discard 破棄 : The action of discarding a card. Main メイン : Effects with this activation timing can be activated during your Main Phase. They are activated when an Option card with such an effect is played, or when a Digimon or Tamer has such an effect, and you choose to trigger the effect anytime during the Main Phase. Card Types Digimon Card デジモンカード : Cards depicting Digimon. This effect increases by X the number of Security cards checked when performing an attack on the opponent player. Play Cost 登場コスト : The Cost required to play a Tamer, allowing it to enter the Battle Area from the hand. Card Characteristics: All Cards Colour 色 : The colour that the card is grouped under. Tamer テイマー : A Tamer Card is treated as a "Tamer" when it is played from the player's hand or deck and placed into the Battle Area. Card Number カードナンバー Rarity レアリティ Security Effect セキュリティ効果 : An effect that is triggered when this card is flipped over while in Security. During Battle, victory is determined by which side has higher DP. If the Digimon with this effect disappears while the attack is still in progress, such as when the Digimon loses the battle, the activation timing does not occur. Check チェック : The action of flipping a Security card face-up when an attack is performed on a player. Rarity レアリティ : The rarity of the card. Level Lv. If the player is attacked while they have 0 cards in their Security, they lose the game. Child 成長期 : Denotes the evolution level of a Digimon. During a battle, the DP of both Digimon are compared to determine the winner of the battle. Evolution Base Effects are not considered "Effects".